BaseController.TryAddControllerModelToSceneHierarchy(GameObject) Method

Definition

C++
protected:
 bool TryAddControllerModelToSceneHierarchy(UnityEngine::GameObject ^ controllerObject);

Parameters

controllerObject
UnityEngine.GameObject

Returns

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0