BaseControllerPointer.IsGrabPressed Field

Definition

True if grab is pressed right now

C++
protected: bool IsGrabPressed;

Field Value

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0