BaseInputSimulationService.UpdateHandDevice Method

Definition

Caution

Use UpdateControllerDevice instead.

C++
protected:
 void UpdateHandDevice(Microsoft::MixedReality::Toolkit::Input::ControllerSimulationMode simulationMode, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::SimulatedHandData ^ handData);

Parameters

simulationMode
ControllerSimulationMode
handedness
Handedness
Attributes

Applies to

Produkt Versioner (Föråldrad)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)