ControllerPoseSynchronizer.PoseAction Property

Definition

The input action that will drive the Transform's pose, position, or rotation.

C++
public:
 property Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction PoseAction { Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction get(); void set(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction value); };

Property Value

Implements

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0