HandMeshInfo.vertices Field
Important
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Pointer to vertices buffer of the hand mesh in the local coordinate system (i.e relative to center of hand)
C++
public: cli::array <UnityEngine::Vector3> ^ vertices;
public UnityEngine.Vector3[] vertices;
val mutable vertices : UnityEngine.Vector3[]
Public vertices As Vector3()
UnityEngine.Vector3[]
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |