IMixedRealityInputActionHandler Interface
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Interface to receive input action events.
C++
public interface class IMixedRealityInputActionHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityBaseInputHandler, UnityEngine::EventSystems::IEventSystemHandler
public interface IMixedRealityInputActionHandler : Microsoft.MixedReality.Toolkit.Input.IMixedRealityBaseInputHandler, UnityEngine.EventSystems.IEventSystemHandler
type IMixedRealityInputActionHandler = interface
interface IMixedRealityBaseInputHandler
interface IEventSystemHandler
Public Interface IMixedRealityInputActionHandler
Implements IEventSystemHandler, IMixedRealityBaseInputHandler
- Derived
- Implements
-
IMixedRealityBaseInputHandler Unity
Engine. Event Systems. IEvent System Handler
On |
Received on action end, e.g when a button is released or a gesture completed. |
On |
Received on action start, e.g when a button is pressed or a gesture starts. |
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |