IMixedRealityInputActionHandler Interface

Definition

Interface to receive input action events.

C++
public interface class IMixedRealityInputActionHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityBaseInputHandler, UnityEngine::EventSystems::IEventSystemHandler
Derived
Implements
IMixedRealityBaseInputHandler UnityEngine.EventSystems.IEventSystemHandler

Methods

OnActionEnded(BaseInputEventData)

Received on action end, e.g when a button is released or a gesture completed.

OnActionStarted(BaseInputEventData)

Received on action start, e.g when a button is pressed or a gesture starts.

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0