IMixedRealityRaycastProvider.GraphicsRaycast Method

Definition

Performs a graphics raycast against the specified layerMasks.

C++
public:
 UnityEngine::EventSystems::RaycastResult GraphicsRaycast(UnityEngine::EventSystems::EventSystem ^ eventSystem, UnityEngine::EventSystems::PointerEventData ^ pointerEventData, cli::array <UnityEngine::LayerMask> ^ layerMasks);

Parameters

eventSystem
UnityEngine.EventSystems.EventSystem
pointerEventData
UnityEngine.EventSystems.PointerEventData
layerMasks
UnityEngine.LayerMask[]

Returns

UnityEngine.EventSystems.RaycastResult

The RaycastResult of the raycast.

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0