KeyInputSystem.ResetKeyInputSimulation Method

Definition

Resets the key input simulation. All keys will not trigger GetKeyDown(KeyBinding), GetKey(KeyBinding), or GetKeyUp(KeyBinding)

C++
public:
 static void ResetKeyInputSimulation();

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0