KeyInputSystem.ResetKeyInputSimulation Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Resets the key input simulation. All keys will not trigger GetKeyDown(KeyBinding), GetKey(KeyBinding), or GetKeyUp(KeyBinding)
C++
public:
static void ResetKeyInputSimulation();
public static void ResetKeyInputSimulation ();
static member ResetKeyInputSimulation : unit -> unit
Public Shared Sub ResetKeyInputSimulation ()
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |