KeywordAndResponse Struct
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Keyword/UnityEvent pair that ties voice input to UnityEvents wired up in the inspector.
C++
public value class KeywordAndResponse
[System.Serializable]
public struct KeywordAndResponse
[<System.Serializable>]
type KeywordAndResponse = struct
Public Structure KeywordAndResponse
- Inheritance
-
KeywordAndResponse
- Attributes
Keyword |
Constructor. |
Keyword |
The keyword to listen for. |
Response |
The handler to be invoked when the keyword is recognized. |
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |