MixedRealityControllerVisualizer.rotationOffset Field
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The amount to offset this controller visualizer's rotation from the input pose
C++
protected: UnityEngine::Quaternion rotationOffset;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The amount to offset this controller visualizer's rotation from the input pose")]
protected UnityEngine.Quaternion rotationOffset;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The amount to offset this controller visualizer's rotation from the input pose")>]
val mutable rotationOffset : UnityEngine.Quaternion
Protected rotationOffset As Quaternion
UnityEngine.Quaternion
- Attributes
-
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute
Produkt | Versioner |
---|---|
MRTK2 Unity 2019 | 2.8.0 |
MRTK2 Unity 2020 | 2.8.0 |