MixedRealityHandTrackingProfile.EnableHandMeshVisualization Property
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The hand mesh visualization enable/disable state of the current application mode.
public:
property bool EnableHandMeshVisualization { bool get(); void set(bool value); };
public bool EnableHandMeshVisualization { get; set; }
member this.EnableHandMeshVisualization : bool with get, set
Public Property EnableHandMeshVisualization As Boolean
If this property is called while in-editor, this will only affect the in-editor settings (i.e. the SupportedApplicationModes.Editor flag of HandMeshVisualizationModes).
If this property is called while in-player, this will only affect the in-player settings (i.e. the SupportedApplicationModes.Player flag of HandMeshVisualizationModes).
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |