MixedRealityHandTrackingProfile.EnableHandMeshVisualization Property

Definition

The hand mesh visualization enable/disable state of the current application mode.

C++
public:
 property bool EnableHandMeshVisualization { bool get(); void set(bool value); };

Property Value

Remarks

If this property is called while in-editor, this will only affect the in-editor settings (i.e. the SupportedApplicationModes.Editor flag of HandMeshVisualizationModes).

If this property is called while in-player, this will only affect the in-player settings (i.e. the SupportedApplicationModes.Player flag of HandMeshVisualizationModes).

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0