MixedRealityInputModule.GetMousePointerEventData(Int32) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds MRTK pointer support as mouse input for Unity UI.
C++
protected:
override UnityEngine::EventSystems::PointerInputModule::MouseState ^ GetMousePointerEventData(int pointerId);
protected override UnityEngine.EventSystems.PointerInputModule.MouseState GetMousePointerEventData (int pointerId);
override this.GetMousePointerEventData : int -> UnityEngine.EventSystems.PointerInputModule.MouseState
Protected Overrides Function GetMousePointerEventData (pointerId As Integer) As PointerInputModule.MouseState
- pointerId
- Int32
UnityEngine.EventSystems.PointerInputModule.MouseState
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |