MixedRealityInputModule.IsModuleSupported Method
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UnityEngine.EventSystems.StandaloneInputModule.IsModuleSupported
C++
public:
override bool IsModuleSupported();
public override bool IsModuleSupported ();
override this.IsModuleSupported : unit -> bool
Public Overrides Function IsModuleSupported () As Boolean
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.6.0, 2.7.0, 2.8.0 |