MixedRealityInputModule.StateForPointer Method

Definition

C++
protected:
 UnityEngine::EventSystems::PointerEventData::FramePressState StateForPointer(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputModule::PointerData ^ pointerData);

Parameters

Returns

UnityEngine.EventSystems.PointerEventData.FramePressState

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0