MixedRealityInputSimulationProfile.DefaultEyeGazeSimulationMode Property

Definition

Enable eye gaze simulation

C++
public:
 property Microsoft::MixedReality::Toolkit::Input::EyeGazeSimulationMode DefaultEyeGazeSimulationMode { Microsoft::MixedReality::Toolkit::Input::EyeGazeSimulationMode get(); };

Property Value

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0