MixedRealityInputSimulationProfile.DefaultHandSimulationMode Property

Definition

Caution

Use DefaultControllerSimulationMode instead.

Enable controller simulation

C++
public:
 property Microsoft::MixedReality::Toolkit::Input::ControllerSimulationMode DefaultHandSimulationMode { Microsoft::MixedReality::Toolkit::Input::ControllerSimulationMode get(); };

Property Value

Attributes

Applies to

Produkt Versioner (Föråldrad)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)