MixedRealityInputSimulationProfile.HandJitterAmount Property

Definition

Caution

Use ControllerJitterAmount instead.

Apply random offset to the hand position

C++
public:
 property float HandJitterAmount { float get(); };

Property Value

Attributes

Applies to

Produkt Versioner (Föråldrad)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)