MixedRealityInputSimulationProfile.HandRotateButton Property

Definition

Caution

Use ControllerRotateButton instead.

Controls how hand rotation is activated

C++
public:
 property Microsoft::MixedReality::Toolkit::Input::KeyBinding HandRotateButton { Microsoft::MixedReality::Toolkit::Input::KeyBinding get(); };

Property Value

Attributes

Applies to

Produkt Versioner (Föråldrad)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)