MixedRealityInputSimulationProfile.RightHandManipulationKey Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
Use RightControllerManipulationKey instead.
Key to manipulate the right hand
C++
public:
property Microsoft::MixedReality::Toolkit::Input::KeyBinding RightHandManipulationKey { Microsoft::MixedReality::Toolkit::Input::KeyBinding get(); };
[System.Obsolete("Use RightControllerManipulationKey instead.")]
public Microsoft.MixedReality.Toolkit.Input.KeyBinding RightHandManipulationKey { get; }
[<System.Obsolete("Use RightControllerManipulationKey instead.")>]
member this.RightHandManipulationKey : Microsoft.MixedReality.Toolkit.Input.KeyBinding
Public ReadOnly Property RightHandManipulationKey As KeyBinding
- Attributes
Produkt | Versioner (Föråldrad) |
---|---|
MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |