MixedRealityInputSystem.PushInputDisable Method
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Push a disabled input state onto the input manager. While input is disabled no events will be sent out and the cursor displays a waiting animation.
C++
public:
virtual void PushInputDisable();
public void PushInputDisable ();
abstract member PushInputDisable : unit -> unit
override this.PushInputDisable : unit -> unit
Public Sub PushInputDisable ()
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |