MixedRealityInputSystem.RequestNewGenericInputSource Method

Definition

System.Object.RequestNewGenericInputSource(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[],Microsoft.MixedReality.Toolkit.Input.InputSourceType)
C#
public Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource RequestNewGenericInputSource (string name, Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] pointers = default, Microsoft.MixedReality.Toolkit.Input.InputSourceType sourceType = Microsoft.MixedReality.Toolkit.Input.InputSourceType.Other);

Parameters

name
String
sourceType
InputSourceType

Returns

Implements

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0