MixedRealityInputSystem.RequestNewGlobalInputSource Method

Definition

System.Object.RequestNewGlobalInputSource(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider,Microsoft.MixedReality.Toolkit.Input.InputSourceType)
C#
public Microsoft.MixedReality.Toolkit.Input.BaseGlobalInputSource RequestNewGlobalInputSource (string name, Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider focusProvider = default, Microsoft.MixedReality.Toolkit.Input.InputSourceType sourceType = Microsoft.MixedReality.Toolkit.Input.InputSourceType.Other);

Parameters

name
String
sourceType
InputSourceType

Returns

Implements

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.7.0
MRTK2 Unity 2019 2.7.0, 2.8.0
MRTK2 Unity 2020 2.7.0, 2.8.0