SimulatedGestureHand Constructor

Definition

Constructor.

C#
public SimulatedGestureHand (Microsoft.MixedReality.Toolkit.TrackingState trackingState, Microsoft.MixedReality.Toolkit.Utilities.Handedness controllerHandedness, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource = default, Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] interactions = default);

Parameters

trackingState
TrackingState
controllerHandedness
Handedness

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0