SimulatedHand.TryGetJoint(TrackedHandJoint, MixedRealityPose) Method

Definition

Get the current pose of a hand joint.

C++
public:
 override bool TryGetJoint(Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint joint, [Runtime::InteropServices::Out] Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose % pose);

Parameters

Returns

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0