CVRScreenshots.UpdateScreenshotProgress(UInt32, Single) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
C++
public:
Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVRScreenshotError UpdateScreenshotProgress(System::UInt32 screenshotHandle, float flProgress);
public Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRScreenshotError UpdateScreenshotProgress (uint screenshotHandle, float flProgress);
member this.UpdateScreenshotProgress : uint32 * single -> Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRScreenshotError
Public Function UpdateScreenshotProgress (screenshotHandle As UInteger, flProgress As Single) As EVRScreenshotError
- screenshotHandle
- UInt32
- flProgress
- Single
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 |