CVRSystem.ComputeDistortion Method
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C++
public:
bool ComputeDistortion(Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVREye eEye, float fU, float fV, Microsoft::MixedReality::Toolkit::OpenVR::Headers::DistortionCoordinates_t % pDistortionCoordinates);
public bool ComputeDistortion (Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVREye eEye, float fU, float fV, ref Microsoft.MixedReality.Toolkit.OpenVR.Headers.DistortionCoordinates_t pDistortionCoordinates);
member this.ComputeDistortion : Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVREye * single * single * DistortionCoordinates_t -> bool
Public Function ComputeDistortion (eEye As EVREye, fU As Single, fV As Single, ByRef pDistortionCoordinates As DistortionCoordinates_t) As Boolean
- eEye
- EVREye
- fU
- Single
- fV
- Single
- pDistortionCoordinates
- DistortionCoordinates_t
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 |