CVRSystem.ComputeDistortion Method

Definition

C++
public:
 bool ComputeDistortion(Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVREye eEye, float fU, float fV, Microsoft::MixedReality::Toolkit::OpenVR::Headers::DistortionCoordinates_t % pDistortionCoordinates);

Parameters

eEye
EVREye
fU
Single
fV
Single
pDistortionCoordinates
DistortionCoordinates_t

Returns

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0