BaseSpatialMeshObserver.PhysicsMaterial Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
C++
public:
property UnityEngine::PhysicMaterial ^ PhysicsMaterial { UnityEngine::PhysicMaterial ^ get(); void set(UnityEngine::PhysicMaterial ^ value); };
public UnityEngine.PhysicMaterial PhysicsMaterial { get; set; }
member this.PhysicsMaterial : UnityEngine.PhysicMaterial with get, set
Public Property PhysicsMaterial As PhysicMaterial
UnityEngine.PhysicMaterial
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |