TestMotionController.Hide(Boolean) Method
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Hide the controller
C#
public override System.Collections.IEnumerator Hide (bool waitForFixedUpdate = true);
override this.Hide : bool -> System.Collections.IEnumerator
Public Iterator Overrides Function Hide (Optional waitForFixedUpdate As Boolean = true) As IEnumerator
- waitForFixedUpdate
- Boolean
If true, will wait a physics frame after hiding
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |