ScrollingObjectCollection.DisableClippedGameObjects Property

Definition

Disables GameObjects with Renderer components which are clipped by the clipping box. Improves performance significantly by reducing the number of GameObjects that need to be managed in engine.

C++
public:
 property bool DisableClippedGameObjects { bool get(); void set(bool value); };

Property Value

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0