TapToPlace.IsBeingPlaced Property
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If true, the game object to place is selected.
C++
public: property bool IsBeingPlaced { public:
bool get(); protected:
void set(bool value); };
public bool IsBeingPlaced { get; protected set; }
member this.IsBeingPlaced : bool with get, set
Public Property IsBeingPlaced As Boolean
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |