TapToPlace.OnPlacingStarted Property

Definition

This event is triggered once when the game object to place is selected.

C++
public:
 property UnityEngine::Events::UnityEvent ^ OnPlacingStarted { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };

Property Value

UnityEngine.Events.UnityEvent

Applies to

Produkt Versioner
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0