DevicePortal.LaunchAppAsync(String, DeviceInfo, ApplicationInfo) Method
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Launches the target application on the target device.
C#
public static System.Threading.Tasks.Task<bool> LaunchAppAsync (string packageName, Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo targetDevice, Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo appInfo = default);
static member LaunchAppAsync : string * Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo * Microsoft.MixedReality.Toolkit.WindowsDevicePortal.ApplicationInfo -> System.Threading.Tasks.Task<bool>
Public Shared Function LaunchAppAsync (packageName As String, targetDevice As DeviceInfo, Optional appInfo As ApplicationInfo = Nothing) As Task(Of Boolean)
- packageName
- String
- targetDevice
- DeviceInfo
- appInfo
- ApplicationInfo
Optional cached ApplicationInfo.
True, if application was successfully launched and is currently running on the target device.
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |