DevicePortal.RefreshCsrfTokenAsync(DeviceInfo) Method
Important
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Refreshes the CSRF Token in case the device or its portal was restarted.
C++
public:
static System::Threading::Tasks::Task<bool> ^ RefreshCsrfTokenAsync(Microsoft::MixedReality::Toolkit::WindowsDevicePortal::DeviceInfo ^ targetDevice);
public static System.Threading.Tasks.Task<bool> RefreshCsrfTokenAsync (Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo targetDevice);
static member RefreshCsrfTokenAsync : Microsoft.MixedReality.Toolkit.WindowsDevicePortal.DeviceInfo -> System.Threading.Tasks.Task<bool>
Public Shared Function RefreshCsrfTokenAsync (targetDevice As DeviceInfo) As Task(Of Boolean)
- targetDevice
- DeviceInfo
True, if refresh was successful.
Produkt | Versioner |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |