GenericXRSDKController.UpdateSourceData(InputDevice) Method
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Update the source input from the device.
C++
public:
void UpdateSourceData(UnityEngine::XR::InputDevice inputDevice);
C++
public:
bool UpdateSourceData(UnityEngine::XR::InputDevice inputDevice);
public void UpdateSourceData (UnityEngine.XR.InputDevice inputDevice);
public bool UpdateSourceData (UnityEngine.XR.InputDevice inputDevice);
member this.UpdateSourceData : UnityEngine.XR.InputDevice -> unit
member this.UpdateSourceData : UnityEngine.XR.InputDevice -> bool
Public Sub UpdateSourceData (inputDevice As InputDevice)
Public Function UpdateSourceData (inputDevice As InputDevice) As Boolean
- inputDevice
- UnityEngine.XR.InputDevice
The InputDevice retrieved from the platform.
Whether position or rotation was successfully updated.
Produkt | Versioner |
---|---|
MRTK2 Unity 2019 | 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.7.0, 2.8.0 |