HandConstraintPalmUp.RequireFlatHand Property
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Do the fingers on the hand need to be straightened, rather than curled, to form a flat hand shape. Only supported by IMixedRealityHand controllers.
C++
public:
property bool RequireFlatHand { bool get(); void set(bool value); };
public bool RequireFlatHand { get; set; }
member this.RequireFlatHand : bool with get, set
Public Property RequireFlatHand As Boolean
ผลิตภัณฑ์ | เวอร์ชัน |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |