LayerExtensions.GetLayerId(Int32, String) Method

Definition

Gets a valid layer id using the layer name.

C++
public:
 static int GetLayerId(int % cache, System::String ^ layerName);

Parameters

cache
Int32

The cached layer id.

layerName
String

The name of the layer to look for if the cache is unset.

Returns

The layer id.

Applies to

Ürün Sürümler
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0