LayerExtensions.GetLayerId(Int32, String) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets a valid layer id using the layer name.
C++
public:
static int GetLayerId(int % cache, System::String ^ layerName);
public static int GetLayerId (ref int cache, string layerName);
static member GetLayerId : int * string -> int
Public Function GetLayerId (ByRef cache As Integer, layerName As String) As Integer
- cache
- Int32
The cached layer id.
- layerName
- String
The name of the layer to look for if the cache is unset.
The layer id.
Ürün | Sürümler |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |