LayerExtensions.ToMask(Int32) Method
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Transform layer id to LayerMask
C++
public:
static UnityEngine::LayerMask ToMask(int layerId);
public static UnityEngine.LayerMask ToMask (int layerId);
static member ToMask : int -> UnityEngine.LayerMask
Public Function ToMask (layerId As Integer) As LayerMask
- layerId
- Int32
UnityEngine.LayerMask
Ürün | Sürümler |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |