LayerExtensions.ToMask(Int32) Method

Definition

Transform layer id to LayerMask

C++
public:
 static UnityEngine::LayerMask ToMask(int layerId);

Parameters

layerId
Int32

Returns

UnityEngine.LayerMask

Applies to

Ürün Sürümler
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0