TestMotionController.Show(Vector3, Boolean) Method
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Show the controller at a specified position
C#
public override System.Collections.IEnumerator Show (UnityEngine.Vector3 position, bool waitForFixedUpdate = true);
override this.Show : UnityEngine.Vector3 * bool -> System.Collections.IEnumerator
Public Iterator Overrides Function Show (position As Vector3, Optional waitForFixedUpdate As Boolean = true) As IEnumerator
- position
- UnityEngine.Vector3
Where to show the controller
- waitForFixedUpdate
- Boolean
If true, will wait for a physics frame after showing the controller.
Ürün | Sürümler |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |