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BaseService.Dispose Method

Definition

Overloads

Dispose()

Cleanup resources used by this object.

Dispose(Boolean)

Cleanup resources used by the object

Dispose()

Cleanup resources used by this object.

C++
public:
 virtual void Dispose();

Implements

Applies to

MRTK2 Unity 2018 2.7.0 та інші версії
Продукт Версії
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0

Dispose(Boolean)

Cleanup resources used by the object

C++
protected:
 virtual void Dispose(bool disposing);

Parameters

disposing
Boolean

Are we fully disposing the object? True will release all managed resources, unmanaged resources are always released.

Applies to

MRTK2 Unity 2018 2.7.0 та інші версії
Продукт Версії
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0