BuildDeployWindow.OpenWindow Method
Important
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C++
public:
static void OpenWindow();
[UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Build Window", false, 0)]
public static void OpenWindow ();
[UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Build Window", false, 0)]
public static void OpenWindow ();
[<UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Build Window", false, 0)>]
static member OpenWindow : unit -> unit
[<UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Build Window", false, 0)>]
static member OpenWindow : unit -> unit
Public Shared Sub OpenWindow ()
- Attributes
-
UnityEditor.MenuItemAttribute
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |