BuildInfoExtensions.HasConfigurationSymbol(IBuildInfo) Method
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Checks if the IBuildInfo has any configuration symbols (i.e. debug, release, or master).
C++
public:
[System::Runtime::CompilerServices::Extension]
static bool HasConfigurationSymbol(Microsoft::MixedReality::Toolkit::Build::Editor::IBuildInfo ^ buildInfo);
public static bool HasConfigurationSymbol (this Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo buildInfo);
static member HasConfigurationSymbol : Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo -> bool
<Extension()>
Public Function HasConfigurationSymbol (buildInfo As IBuildInfo) As Boolean
- buildInfo
- IBuildInfo
True, if the BuildSymbols contains debug, release, or master.
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |