MixedRealityToolkit.ActiveSystems Property
Important
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Caution
Use CoreService, MixedRealityServiceRegistry, or GetService<T> instead
Current active systems registered with the MixedRealityToolkit.
C++
public:
property System::Collections::Generic::IReadOnlyDictionary<Type ^, Microsoft::MixedReality::Toolkit::IMixedRealityService ^> ^ ActiveSystems { System::Collections::Generic::IReadOnlyDictionary<Type ^, Microsoft::MixedReality::Toolkit::IMixedRealityService ^> ^ get(); };
[System.Obsolete("Use CoreService, MixedRealityServiceRegistry, or GetService<T> instead")]
public System.Collections.Generic.IReadOnlyDictionary<Type,Microsoft.MixedReality.Toolkit.IMixedRealityService> ActiveSystems { get; }
[<System.Obsolete("Use CoreService, MixedRealityServiceRegistry, or GetService<T> instead")>]
member this.ActiveSystems : System.Collections.Generic.IReadOnlyDictionary<Type, Microsoft.MixedReality.Toolkit.IMixedRealityService>
Public ReadOnly Property ActiveSystems As IReadOnlyDictionary(Of Type, IMixedRealityService)
- Attributes
Systems can only be registered once by Type
Продукт | Версії (Застаріло.) |
---|---|
MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |