MixedRealityToolkit.ActiveSystems Property

Definition

Caution

Use CoreService, MixedRealityServiceRegistry, or GetService<T> instead

Current active systems registered with the MixedRealityToolkit.

C++
public:
 property System::Collections::Generic::IReadOnlyDictionary<Type ^, Microsoft::MixedReality::Toolkit::IMixedRealityService ^> ^ ActiveSystems { System::Collections::Generic::IReadOnlyDictionary<Type ^, Microsoft::MixedReality::Toolkit::IMixedRealityService ^> ^ get(); };

Property Value

Attributes

Remarks

Systems can only be registered once by Type

Applies to

Продукт Версії (Застаріло.)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)