GenericOpenVRController.TryRenderControllerModel Method
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Try to render a controller model for this controller from the visualization profile.
C++
protected:
override bool TryRenderControllerModel(Type ^ controllerType, Microsoft::MixedReality::Toolkit::Input::InputSourceType inputSourceType);
protected override bool TryRenderControllerModel (Type controllerType, Microsoft.MixedReality.Toolkit.Input.InputSourceType inputSourceType);
override this.TryRenderControllerModel : Type * Microsoft.MixedReality.Toolkit.Input.InputSourceType -> bool
Protected Overrides Function TryRenderControllerModel (controllerType As Type, inputSourceType As InputSourceType) As Boolean
- controllerType
- Type
The type of controller to load the model for.
- inputSourceType
- InputSourceType
Whether the model represents a hand or a controller.
True if a model was successfully loaded or model rendering is disabled. False if a model tried to load but failed.
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 |