OculusTouchController.DefaultRightHandedInteractions Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The default right-handed interactions for this controller.
C++
public:
virtual property cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ DefaultRightHandedInteractions { cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ get(); };
public override Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] DefaultRightHandedInteractions { get; }
member this.DefaultRightHandedInteractions : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]
Public Overrides ReadOnly Property DefaultRightHandedInteractions As MixedRealityInteractionMapping()
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4 |