MixedRealitySceneSystem.OnWillUnloadScene Property

Definition

Called just before a scene will be unloaded Called for all scene types (content, lighting and manager) Includes scene name

C++
public:
 property Action<System::String ^> ^ OnWillUnloadScene { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };

Property Value

Implements

Applies to

Продукт Версії
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0