DisplayInputResult Class
Important
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Displays a specified axis / button value on a specific TextMesh. Will display all active axes and buttons if the input type is None.
C++
public ref class DisplayInputResult : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Tools/DisplayInputResult")]
public class DisplayInputResult : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Tools/DisplayInputResult")>]
type DisplayInputResult = class
inherit MonoBehaviour
Public Class DisplayInputResult
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourDisplayInputResult
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |