Interactable.CanInteract Method
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Based on button settings and state, should this button listen to input?
C++
protected:
virtual bool CanInteract();
protected virtual bool CanInteract ();
abstract member CanInteract : unit -> bool
override this.CanInteract : unit -> bool
Protected Overridable Function CanInteract () As Boolean
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |