Interactable.isGlobal Field
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C++
protected: bool isGlobal;
[UnityEngine.Serialization.FormerlySerializedAs("IsGlobal")]
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("If true, this Interactable will listen globally for any IMixedRealityInputHandler input events. These include general input up/down and clicks.If false, this Interactable will only respond to general input click events if the pointer target is this GameObject's, or one of its children's, collider.")]
protected bool isGlobal;
[<UnityEngine.Serialization.FormerlySerializedAs("IsGlobal")>]
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("If true, this Interactable will listen globally for any IMixedRealityInputHandler input events. These include general input up/down and clicks.If false, this Interactable will only respond to general input click events if the pointer target is this GameObject's, or one of its children's, collider.")>]
val mutable isGlobal : bool
Protected isGlobal As Boolean
- Attributes
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UnityEngine.Serialization.FormerlySerializedAsAttribute UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |