Interactable.SetCollision(Boolean) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
Use HasCollision property instead
Change the collision state
C++
public:
virtual void SetCollision(bool collision);
[System.Obsolete("Use HasCollision property instead")]
public virtual void SetCollision (bool collision);
[<System.Obsolete("Use HasCollision property instead")>]
abstract member SetCollision : bool -> unit
override this.SetCollision : bool -> unit
Public Overridable Sub SetCollision (collision As Boolean)
- collision
- Boolean
- Attributes
Продукт | Версії (Застаріло.) |
---|---|
MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |