Interactable.SetFocus(Boolean) Method
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Caution
Use Focus property instead
Handle focus state changes
C++
public:
virtual void SetFocus(bool focus);
[System.Obsolete("Use Focus property instead")]
public virtual void SetFocus (bool focus);
[<System.Obsolete("Use Focus property instead")>]
abstract member SetFocus : bool -> unit
override this.SetFocus : bool -> unit
Public Overridable Sub SetFocus (focus As Boolean)
- focus
- Boolean
- Attributes
Продукт | Версії (Застаріло.) |
---|---|
MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |